/*
 * Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

struct ObjectPsIn {
    float2  texD    : texcoord0;
    float4  ambient : texcoord1;
};

struct LocalBump {

    static const float nLights = 3;

    float3  eye             : texcoord2;
    float4  lights[nLights] : texcoord3; // 3, 4,5 [6]
    float3  debug           : texcoord7;
};

struct LocalBumpOut {
    float4  pos  : position;
    float   oFog  : fog;

    LocalBump lBump;
};


struct ObjVsOutput {
    LocalBumpOut light;
    ObjectPsIn   objAttr;
};

